Currently a Sr. QA Analyst at Osmo. Dipped my toes is most parts of games design and looking to expand my knowledge on UX, Design and Production. Striving to make my way into a studio and help make exciting titles.
Osmo
Sr. QA Analyst
2022 - PresentLionbridge Technologies
Test Team Lead (Gaming STE II)
Terrible Teddy (Group Project)
Game Designer and Art Producer
2016 - 2017Adapting Existing IPs to Mobile: Focusing on UX
2017 - 2018Google Project Management Certification (In Progress)
2022 - PresentGame Design and Production Management BA (Hons)
Abertay University, Dundee Scotland
General Studies AS (Focus on Graphic Design)
Northern Virginia Community College, Loudoun, Virginia
Patrick Ward Riley
Portland, OR
(207) 712-9238 ∙ pwriley1995@gmail.com ∙ patrickwardriley.com
B.A. Game Design and Production Management, 2018, Abertay University, Dundee, UK. GPA: 3.21
A.S General Studies (Focus on Graphic Design), 2016, Northern Virginia Community College, Sterling, Virginia. GPA: 4.0
1 year as a tester and high level contributor tackling more complex tasks from the client. 2 years as a team lead while with Lionbridge.
5 months as the embedded QA person within an agile team.
Experience triaging issues out to the proper feature teams and assisting with their investigations.
Completed test cases, in a proprietary test management software, data input, and writing accurate and quality bug reports via Azure Dev Ops (ADO) and Jira.
Tracked issues in ADO/Jira and followed up with bugs, verifying fixes and confirming/locating regressions.
Completed Build Verification Testing (BVT) for Xbox Console builds.
Led a small agile team handling urgent tasks. Responsibilities include, triaging tasks, follow up on progress, update tracking and communicating these results (1.5 years).
Managed a team of 20 across two shifts/locations maintaining procedure, documentation, reporting and training of new team members (1.5 Years).
Coordinated a student art team of three from concept to completion on a VR Prototype . Managed meetings, task creation/tracking in Trello and asset implementation (1 Year).
Lead internal communications and meetings as well as with the client.
Fostered a positive work environment.
Captained the Abertay Men’s Tennis Club. Managed a roster of 12 players including, team selection, travel arrangements and communication with other clubs.
Conducted research and case studies looking at mobile games. Specifically the differences in games made for mobile, ported to mobile and existing ips that expanded to mobile.
Learned Adobe Photoshop/InDesign/XD while studying at Northern Virginia Community college.
4+ Years in a customer facing role in retail. Responsible for training new employees.
Key Skills
Adobe Photoshop, Adobe Illustrator, Adobe XD and
Adobe InDesign
Microsoft Office Applications (Word, PowerPoint, Excel, Teams)
Unity and Unreal Game Engines
JIRA
Slack and Trello
Azure DevOps
Agile and Waterfall Production Methodologies